Abandoned factory made for the level design and assembly class at Fullsail University. Completed over the course of four weeks from blockout to final polished scene.
All 1024 repeating textures and 1024 or smaller decals. All materials authored by myself and decals plucked from Textures.com.
Spent a little time with the particle editor within unreal to create dusty particle effects.
All materials are instances of a master
Cubemap feature is #Lit